local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 2006
L0_1 = {}
L1_1 = 200601
L2_1 = 200602
L3_1 = 200603
L4_1 = 200608
L5_1 = 200609
L6_1 = 200604
L7_1 = 200605
L8_1 = 200606
L9_1 = 200607
L10_1 = 200610
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["200601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3031
L3_1.alias = "Npc3031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200601mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 12005
L4_1.alias = "Npc12005"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200602mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12005
L3_1.alias = "Npc12005"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200602mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200603"] = L1_1
L1_1 = {}
L0_1["200604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12006
L3_1.alias = "Npc12006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200605mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200605"] = L1_1
L1_1 = {}
L0_1["200606"] = L1_1
L1_1 = {}
L0_1["200607"] = L1_1
L1_1 = {}
L0_1["200608"] = L1_1
L1_1 = {}
L0_1["200609"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3034
L3_1.alias = "Npc3034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200601syr3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3031
L4_1.alias = "Npc3031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200601mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12005
L5_1.alias = "Npc12005"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q200602mass1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["200601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12005
L3_1.alias = "Npc12005"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200602mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12005
L3_1.alias = "Npc12005"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200602mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12006
L4_1.alias = "Npc12006"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200605mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12006
L3_1.alias = "Npc12006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200605mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12005
L4_1.alias = "Npc12005"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200602mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12006
L3_1.alias = "Npc12006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200605mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12005
L4_1.alias = "Npc12005"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200602mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12007
L3_1.alias = "Npc12007"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200606wunv"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1005
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.pos = "Q200606paimon"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q200607paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1034
L4_1.alias = "Npc1034"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200607bachong"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12006
L3_1.alias = "Npc12006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200605mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12005
L4_1.alias = "Npc12005"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200602mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12006
L3_1.alias = "Npc12006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q200605mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12005
L4_1.alias = "Npc12005"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200602mass1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200609"] = L1_1
L1_1 = {}
L0_1["200610"] = L1_1
quest_data = L0_1
